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Levelling a panorama image with PTgui
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Levelling a panorama image with PTgui
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This tutorial assumes that you have started a PTGui
project and have got as far as obtaining a good optimization - i.e.
established a good "fit" of the images, but the vertical
features aren't truly vertical and the horizon snakes up and down
somewhat. Fixing this is actually very easy in most cases
and shouldn't take more than a couple of minutes.
Why are the verticals not vertical?
The cause
of the bad alignment of the verticals and the horizon is that the
stitched image is not in the optimum position on the stitching surface,
which is a virtual sphere. So instead of the image being positioned
so that the horizon in the image (red line) is aligned with the
equator of the sphere (Fig 1), it's somewhere else (Fig 2).
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Fig 1
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Fig 2
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The output
image area (indicated by the clear area) is always centered on the
point where yaw=pitch=0 degrees. You won't necessarily have
taken sufficient images to cover the entire sphere, of course -
just enough to cover the area of the required output view.
So how
do we get from the position in Fig 2 to Fig 1? There's
more than one way to do this, but here we will use vertical line
control points (known to Panorama Tools as t1 points). We
make use of the fact that when the horizon is aligned with the equator
of the sphere, the verticals will be aligned with lines of longitude
(great circles passing through the poles). Lines of longitude
will appear upright in cylindrical, equirectangular and rectilinear
projections.
And how do t1 points
differ from ordinary control points? Well, it's all to do
with how the optimizer treats them. For ordinary points, the
optimizer will try to position images so the x,y coordinates
of the corresponding marked features in overlapping images are as
near as possible identical. For t1 points, the optimizer ignores
the y (vertical) coordinates and simply tries to make the x
(horizontal) coordinates equal. If the x coordinates
of two points are equal, then they must lie on the same vertical
line and are therefore vertically aligned.
NB.
PTGui's own optimizer does not
support t1, t2 and tn points in versions prior to V7. For V6 and
earlier, the Panorama Tools optimizer must be selected instead.
In PTGui V7 and PTGui Pro V7, t1 and t2 points are
supported, though the implementation is different
to that of PTOptimizer in Panorama Tools. In the latter, the
normal optimization process takes account of the t1 and t2 points.
This means that they can be employed to correct barrel distortion
etc. by optimizing lens parameters along with t1 and t2 points assigned
on lines that ought to be straight. This is not possible with
the PTGui optimizer, as it performs the levelling process as a separate
step on the composite panorama image after the normal optimization.
However, this levelling step can also be very conveniently performed
independently of the optimizer by using Edit->Level Panorama
on the Panorama Editor window. (Note that this different to the
Straighten Panorama option, which takes no account of the image
contents).
Assigning vertical line control points
The first thing to do
is identify some vertical edges in the output image, like edges
of walls and doors. Then select PTGui's Advanced mode and
go to the Control Points tab. You now want to set a t1 point
at one end of a vertical edge in the left hand window, and at the
other end of the same edge in the right hand window. You may need
to have the same image displayed in both windows to do this, or
the ends of the edge might be in different images. The procedure
is the same: select control point type "Vertical line
(t1)", click once in the left hand window on one end of the
vertical edge, and then click on the other end of the edge in the
right hand window - like this
:
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Understand
that this illustrates a complete single vertical line control point. You don't click
on the same feature in the two windows as you do for ordinary control
points. Having created the t1 point on this, the first
line feature, now find a second vertical edge (in the same or different
images) and go through a similar process to create a new t1 point
on that too.
The idea is that when
the optimizer aligns the images to get two or more vertical edges
properly vertical, the horizon will be automatically horizontal
and flat. Preferably choose edges separated by about 90 degrees
of yaw - levelling won't work if the edges are exactly 180 degrees
of yaw apart, as they will be on the same great circle. What happens
then is that the two edges on the great circle become vertical,
but there is nothing to stop the edges sliding up and down - i.e.
around the circle. As the two edges slide round opposite each
other on the circle, they remain aligned with the circle and both
are therefore vertical, but vertical edges in the rest of the panorama
will be at all sorts of angles as the whole panorama rotates. The
optimizer will be happy with any of these positions as the requirement
to make the t1 edges vertical is satisfied.
The converse is also
true: get the horizon horizontal and all the vertical edges
will automatically become vertical. Horizontal line control
points (type t2) can be assigned on horizontal features in a very
similar way to get them horizontal. You need to be careful
in using t2 points, though. In a cylindrical or equirectangular
projection, only the straight line of the horizon is preserved;
all other horizontals become curved so cannot be straightened/levelled
in this way. The horizon will require more than one t2 point
to straighten it. The reason is that if the horizon is curved, a
single t2 point set on the two ends of the horizon can level the
ends while the horizon still curves up or down in the middle. Like
this:
(Remember, This is a
single t2 point created by clicking on one end of the horizon in
one window and on the other end in the other window). You
should therefore have a second t2 point assigned on the middle of
the curve and one end. The horizon will be flat and level
when both t2 points have been aligned with the horizontal by the
optimizer. Usually, you don't have a clear view of the horizon
anyway so this is largely academic for much of the time.
Level the panorama
If you are using PTGui
V7, all you need do now is go to the Panorama Editor window and
use Edit->Level Panorama, which will complete the process. (NB.
NOT the "Straighten Panorama" button, which does something
different). Otherwise, you need to run the Optimizer. I've
assumed that the lens parameters have already been optimized so
all that's needed is to give the optimizer the freedom to slide
the images about in order to get the t1/t2 points aligned. It's
rather like sliding a baseball cap around on your head. The
cap can be moved into all sorts of positions while retaining exactly
the same overall shape. Likewise with the images on the stitching
sphere. They all slide together as a single unit into a new position
where all the t1 and t2 features are properly aligned. To
do this, we need to allow the optimizer to vary yaw, pitch and roll
on all images so they can take up any new position required. However,
to keep the panorama image from shifting sideways (and thus undoing
any centering already performed) you may optionally uncheck yaw
on just one image to anchor it horizontally. The anchored
image can still move up and down and rotate. So set the parameters
like this and click on the Run Optimizer button:
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A few points to note:
1. I selected
image 5 as the anchor by unchecking its yaw parameter. Any
other image would have done just as well. I selected 5 simply
to highlight the fact that there is nothing special about image
0, which is often chosen as an anchor image.
2. I selected
the Panorama Tools optimizer in preference to PTGui's optimizer.
At PTGui V7 you can use PTGui's own optimizer, or just
use Edit->Level Panorama on the Panorama Editor window. In
the latter case, you don't need to set any parameters on the Optimizer
tab, so it's obviously more convenient to do it that way.
3. t1 points are
assigned on features that should be vertically aligned in the output image projection. While straight line features are obvious
candidates for marking, don't overlook other features like reflections
of objects in a level water surface, which are naturally vertically
aligned.
After optimization,
the image should then be properly levelled.
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Caution: If you should need to centre the final
image after levelling, do not simply click the main centering button
on the panorama editor window. This centers both horizontally and
vertically, which will destroy the levelling. Instead, right
click on the button and select the horizontal centering option .
This only moves the image sideways and preserves the vertical
positioning
Levelling a single stitched panorama image
A finished
stitched image can be levelled in just the same way. You will
need an uncropped copy of the image, i.e. exactly as it was output
by the stitcher. If blank areas have been cropped away, then
restore the cropped areas as best you can. Start a new
PTGui project and add the image, specifying the lens type and hfov
to match the output panorama projection type and fov in the original
project file. E.g. For a 360x180 VR image, specify lens type
equirectangular and hfov 360. Set the other lens parameters all
to 0. Set the output panorama image parameters the same as
for the input image and set the size to be the optimum (maximum).
Follow
the instructions detailed above to assign t1 points and perform
the levelling, and then generate the output image:
Uncheck
any "Use fast transform" option. No fancy
blending is required, so select the blender to match the stitcher
(PTGui or Panorama Tools - not Enblend or Smartblend). Select
a good interpolator - e.g. Lanczos (PTGui stitcher) or spline36
(Panorama Tools Stitcher)
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John Houghton (http://www.johnhpanos.com/)
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